We Create lifelike Digital Humans

We create lifelike realism into our digital humans to enable the end user to better relate to the virtual character. We make this happen using new cutting edge, emerging pipelines and solutions as well as machine learning to generate our digital humans in realism from skin textures, to micro normal to  sub surface scattering, and all done in record time to have a fully animation ready digital human with full body and facial blend shapes. 

We make this possible by using our years of experience in the, Film, VFX, Animation, Video Games and Production industry.

Our digital humans are fully motion capture ready for full body and facial performance. 3D data is useful in a variety of applications the main one being the entertainment industry in the creation of both movies and video games. Other applications include but are not limited to: industrial design, construction, architecture, reverse engineering, 

When creating performance capture or 3D images, we record shape and detail from every angle, for realistic content that can be used across multiple platforms. We also offer prop scanning and modelling to bring any environment to life with the right style and vibe.

VFX Breakdown



Our 3D scanning process uses photographic camera to shoot volumetric images of bodies, faces and heads. The images are captured at high resolution to create photo-realistic texture maps and depth cloud point 3D stills for games and film, animation and interactive applications.

Let’s meet Tony & Julie


Still more to come, we are only just getting started.